08.03.2020 , 11:12 AM | #1 | |
PROBLEM: As it stands, DPS being able to guard allies (absorbing damage) imbalances PvP. Especially in Solo Ranked Arenas, but also in reg warzones or even world pvp. Having DPS being able to guard also diminishes and negatively affects the tank’s role in the game, as well as the tank gear mods/enh. It is not uncommon to have DPS classes with a metric ton more protection than tanks, while also producing 10x more damage than a tank could provide. To the point at which there are few true tanks and true tank suits left in the game. I’ll also include the fact that DPS guards also negatively effect the other DPS classes that cannot guard, as there isnt much incentive for solo ranked play on non-guard classes if you can do same damage output but also protect your team infinitely better on a guard-DPS class. SOLUTION: Change guard on DPS specs to only reduce threat generation on guarded targets (and have it no longer absorbs/share damage with the guarded target). This still allows this ability to remain in the game without having to remove it entirely, and will still be very viable in PvE and raiding, without the negative PvP side effects. Changing this will also balance the guard-DPS classes with non-guard-DPS classes and even out the playing field. |